Ph.D., University of Maryland, College Park
M.S., B.A., Bloomsburg University
When I was in the fourth grade, my family went to EPCOT Center at Walt Disney World, and I knew from that moment what I wanted to do: create interactive experiences for families that made learning fun and included voices from different cultures around the world. Many years later, I now research ways that children and adults can work together to design new technologies used for education and entertainment.
For the last several years, I've led UB's intergenerational design team, KidsteamUB, through which children and adults work as partners to design new technologies for children. KidsteamUB has developed a number of new techniques for designing with children including using Minecraft-like games.
While recruiting for KidsteamUB, I realized that it was difficult for parents and children in the city to get to the campus. New design technologies needed to be developed to enable communication, elaboration and evaluation between kids and designers in the city. The need for research into this topic was recognized by Google, who awarded me a Google Faculty Research Award in order to continue this work in an online environment.
I'm excited to be at the University of Baltimore and to continue my work on kids' technologies, applying it to the Simulation and Digital Entertainment and Interaction Design and Information Architecture programs.