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Yale Gordon College of Arts and Sciences
  • dinosaur bones
    COSC 410: 3-D Modeling
    Brian Doyle, spring 2011
  • Tumbleweed Express
    48-hour game jam: USG students
    Jake Clayman, Andy Varshine, David Weiss, fall 2011
  • robotic hand
    COSC 497: Special Topics: Physical Computing
    Sean McMakin, spring 2011
  • strange kitchen
    COSC 410: 3-D Modeling
    Wayne Torres, Andy Varshine, spring 2011
  • touchpoint
    COSC 440: Frontiers of Game Design
    Jason Rummel, spring 2011

Simulation and Digital Entertainment


 

You are unbeatable when playing video and computer games. Now learn to be a pro at creating them.

Mod Squad


Watch the trailer for Apocrypha—an extensive mod to the popular 3-D role-playing game The Elder Scrolls V: Skyrim—that was designed and developed by  students in the B.S. in Simulation and Digital Entertainment program at the Universities at Shady Grove.

This mod was the outcome of a group assignment in COSC 497: Topics in Computer Science, which offers students the opportunity to explore cutting-edge technologies in an effort to keep up with the quickly changing facets of the video game industry.

Want more? See another excerpt on YouTube. And learn more about the mod.

Make a Bee Line Toward Your Degree

Bee Line, a transfer access program designed to benefit Montgomery College students who plan to transfer to a University of Baltimore bachelor's degree program, is available for this program at the Universities at Shady Grove. Learn more.

also offered as a transfer-only program at the Universities at Shady Grove

Consider your job prospects: More than 100 companies in the Baltimore-Washington area are involved in interactive development.

Video games and simulations are a multibillion-dollar industry, and in our bachelor's program you'll gain the hands-on experience and theoretical knowledge necessary to land an exciting and fulfilling career in the field.

What you'll study:

  • basic game concepts and design
  • the fundamentals of computer programming
  • 3-D modeling and animation
  • usability design
  • the application of simulation to education and other nonentertainment fields
  • design of multiplayer games.

The coursework can help prepare you for graduate study or a career in information technology and computer science, as well as business and visual design.

How the program works:

To enhance your skills in a specific area of specialization, you'll choose from one of four content areas:

  • Technical Art: If you want to build your skill sets with 3-D modeling and animation and with integrating them into game engines, this track prepares you to become a technical artist who works with programmers and artists. The track focuses on higher-level 3-D skills and requires visual artistic talent.
  • Level Design: This area of specialization is ideal for you if you want to improve your scripting and logic in preparation for a career as a level designer, who creates the interactive architecture for segments of a game.
  • Game Writing: This track is designed for students who are passionate and articulate about game writing. Game writers create the narrative of the game, and this track focuses on the particularities of interactive narrative and on writing about games.
  • Serious Games: If you want to work in educational or persuasive games or in nongame interactive training simulations, this track focuses on designing educational and persuasive games for academic and nonprofit organizations.

Through dual capstone seminars, you'll work closely with professionals to test and build games and simulations, and you'll graduate with a portfolio of projects to showcase your skills.

Want to add a minor to your major?
Learn more about our minors. (Note that not all minors are possible to combine with every major.)

Thinking about law school?
Learn more about our Automatic Admit option through the UB School of Law.

Shorten your path to your master's degree.

Students who qualify may take up to 9 graduate credits, which apply to both the bachelor's degree in Simulation and Digital Entertainment and the M.S. in Interaction Design and Information Architecture. Contact us for more information or learn more about our accelerated options.

For transfer students: Our undergraduate program is also offered at the Universities at Shady Grove in Rockville, Md. If you have not earned an associate degree in simulation and digital entertainment or a related area, you must satisfy four additional core course requirements prior to being admitted to UB's program at USG.